<HTML>
<HEAD>
<TITLE>JavaScript Source Code 3000:  Games:  Picture Puzzle</TITLE>
<META HTTP-EQUIV="JavaScript Source Code 3000" CONTENT = "no-cache">
<META NAME="date" CONTENT="2000-09-09">
<META NAME="channel" CONTENT="Web Developer">
<META NAME="author" CONTENT="Davey Erwin (daverwin@hotmail.com)">
<META NAME="section" CONTENT="Games">
<META NAME="description" CONTENT="The classic mix-up puzzle that uses any image you want.  Your image is 'cut' into puzzle pieces and left to be scrambled then solved by your visitors.  (This script uses Dan Steinman's Dynapi code.)">

<SCRIPT LANGUAGE="JavaScript">
<!-- Original:  Davey Erwin (daverwin@hotmail.com) -->
<!-- Web Site:  http://daverwin.homepage.com -->




<!-- Begin
// Uses Dan Steinman's Dynapi code
// http://www.dansteinman.com/dynapi/

function Puzzle(q,v,n,W,H,c,g) {
this.mixem=null
this.x=new Array()
this.y=new Array()
this.n=new Array()
this.name=n
this.f=false
this.ma=false
this.g=0
this.w=W/3
this.h=H/3
s=css(n+"kDiv",q,v,W+20,H+60,c)
s+=css(n+"mDiv",10,50,W,H,c)
d='<DIV ID="'+n+'kDiv"><center><font color=blue size=5>'
d+='<a href="javascript:'+n+'.scramble()">Scramble</a>&nbsp;or&nbsp;'
d+='<a href="javascript:'+n+'.solve()">Solve</a></font></center>\n'
d+='<DIV ID="'+n+'mDiv">\n'
for(i=0;i<8;i++){
m=n+i
cn1=i
cn2=0
if(cn1>5)cn1-=6,cn2=2
if(cn1>2)cn1-=3,cn2=1
x=this.w*cn1
y=this.h*cn2
s+=css(m+"aDiv",x,y,this.w,this.h,c)
s+=css(m+"bDiv",0-x,0-y,W,H)
d+='<DIV ID="'+m+'aDiv" onclick="javascript:'+n+'.mov('+i+')">'
d+='<DIV ID="'+m+'bDiv"><img src='+g+' height='+H+' width='+W+'>'
d+='</div></div>\n'
this.x[i]=cn1
this.y[i]=cn2
this.n[i]=m + "a"
}
d+='</div></div>\n'
this.x[8]=2
this.y[8]=2
this.s=s
this.d=d
this.getCss  =PuzzleGetCss
this.getDiv  =PuzzleGetDiv
this.move    =PuzzleMove
this.mov     =PuzzleMov  
this.scramble=PuzzleSc  
this.solve   =PuzzleSolve
this.mixemup =PuzzleSC 
this.stop    =PuzzleStop
}
function PuzzleMov(i){if(this.ma)return
eval(this.name+'.move(i)')
}
function PuzzleStop(){
eval('clearInterval('+this.mixem+')')
this.ma=false
}
function PuzzleSc(){if(this.ma)return
this.ma=true
eval('setTimeout("'+this.name+'.stop()",15500)')
eval('this.mixem=setInterval("'+this.name+'.mixemup()",300)')
} 
function PuzzleSC(){
this.f=false
while(!this.f){
eval(this.name+'.move('+this.g+++')')
if(this.g==8)this.g=-1}
}
function PuzzleSolve(){if(this.ma)return
for(i=0;i<3;i++){for(j=0;j<3;j++){
if(i*3+j<8)eval(this.n[i*3+j]+'.slideTo(this.w * j,this.h * i)')
this.y[i*3+j]=i
this.x[i*3+j]=j}}
}     
function PuzzleMove(n){
x = this.x[n]
y = this.y[n]
w = this.x[8]
z = this.y[8]
if(((x==w)|(y==z))&(((x-1)==w)|((x+1)==w)|((y-1)==z)|((y+1)==z))){
this.f=true
eval(this.n[n]+'.slideTo(this.w*w,this.h*z)')
this.x[n] = w
this.y[n] = z
this.x[8] = x
this.y[8] = y}
}
function PuzzleGetCss(){return this.s}
function PuzzleGetDiv(){return this.d}
function init(){DynLayerInit()}
// Dynamic Layer Object
// sophisticated layer/element targeting and animation object which provides the core functionality needed in most DHTML applications
// 19990604

// Copyright (C) 1999 Dan Steinman
// Distributed under the terms of the GNU Library General Public License
// Available at http://www.dansteinman.com/dynapi/

function DynLayer(id,nestref,frame) {
if (!is.ns5 && !DynLayer.set && !frame) DynLayerInit()
this.frame = frame || self
if (is.ns) {
if (is.ns4) {
if (!frame) {
if (!nestref) var nestref = DynLayer.nestRefArray[id]
if (!DynLayerTest(id,nestref)) return
this.css = (nestref)? eval("document."+nestref+".document."+id) : document.layers[id]
}
else this.css = (nestref)? eval("frame.document."+nestref+".document."+id) : frame.document.layers[id]
this.elm = this.event = this.css
this.doc = this.css.document
}
else if (is.ns5) {
this.elm = document.getElementById(id)
this.css = this.elm.style
this.doc = document
}
this.x = this.css.left
this.y = this.css.top
this.w = this.css.clip.width
this.h = this.css.clip.height
}
else if (is.ie) {
this.elm = this.event = this.frame.document.all[id]
this.css = this.frame.document.all[id].style
this.doc = document
this.x = this.elm.offsetLeft
this.y = this.elm.offsetTop
this.w = (is.ie4)? this.css.pixelWidth : this.elm.offsetWidth
this.h = (is.ie4)? this.css.pixelHeight : this.elm.offsetHeight
}
this.id = id
this.nestref = nestref
this.obj = id + "DynLayer"
eval(this.obj + "=this")
}
function DynLayerMoveTo(x,y) {
if (x!=null) {
this.x = x
if (is.ns) this.css.left = this.x
else this.css.pixelLeft = this.x
}
if (y!=null) {
this.y = y
if (is.ns) this.css.top = this.y
else this.css.pixelTop = this.y
}
}
function DynLayerMoveBy(x,y) {
this.moveTo(this.x+x,this.y+y)
}
function DynLayerShow() {
this.css.visibility = (is.ns4)? "show" : "visible"
}
function DynLayerHide() {
this.css.visibility = (is.ns4)? "hide" : "hidden"
}
DynLayer.prototype.moveTo = DynLayerMoveTo
DynLayer.prototype.moveBy = DynLayerMoveBy
DynLayer.prototype.show = DynLayerShow
DynLayer.prototype.hide = DynLayerHide
DynLayerTest = new Function('return true')

// DynLayerInit Function
function DynLayerInit(nestref) {
if (!DynLayer.set) DynLayer.set = true
if (is.ns) {
if (nestref) ref = eval('document.'+nestref+'.document')
else {nestref = ''; ref = document;}
for (var i=0; i<ref.layers.length; i++) {
var divname = ref.layers[i].name
DynLayer.nestRefArray[divname] = nestref
var index = divname.indexOf("Div")
if (index > 0) {
eval(divname.substr(0,index)+' = new DynLayer("'+divname+'","'+nestref+'")')
}
if (ref.layers[i].document.layers.length > 0) {
DynLayer.refArray[DynLayer.refArray.length] = (nestref=='')? ref.layers[i].name : nestref+'.document.'+ref.layers[i].name
}
}
if (DynLayer.refArray.i < DynLayer.refArray.length) {
DynLayerInit(DynLayer.refArray[DynLayer.refArray.i++])
}
}
else if (is.ie) {
for (var i=0; i<document.all.tags("DIV").length; i++) {
var divname = document.all.tags("DIV")[i].id
var index = divname.indexOf("Div")
if (index > 0) {
eval(divname.substr(0,index)+' = new DynLayer("'+divname+'")')
}
}
}
return true
}
DynLayer.nestRefArray = new Array()
DynLayer.refArray = new Array()
DynLayer.refArray.i = 0
DynLayer.set = false

// Slide Methods
function DynLayerSlideTo(endx,endy,inc,speed,fn) {
if (endx==null) endx = this.x
if (endy==null) endy = this.y
var distx = endx-this.x
var disty = endy-this.y
this.slideStart(endx,endy,distx,disty,inc,speed,fn)
}
function DynLayerSlideBy(distx,disty,inc,speed,fn) {
var endx = this.x + distx
var endy = this.y + disty
this.slideStart(endx,endy,distx,disty,inc,speed,fn)
}
function DynLayerSlideStart(endx,endy,distx,disty,inc,speed,fn) {
if (this.slideActive) return
if (!inc) inc = 20
if (!speed) speed = 20
var num = Math.sqrt(Math.pow(distx,2) + Math.pow(disty,2))/inc
if (num==0) return
var dx = distx/num
var dy = disty/num
if (!fn) fn = null
this.slideActive = true
this.slide(dx,dy,endx,endy,num,1,speed,fn)
}
function DynLayerSlide(dx,dy,endx,endy,num,i,speed,fn) {
if (!this.slideActive) return
if (i++ < num) {
this.moveBy(dx,dy)
this.onSlide()
if (this.slideActive) setTimeout(this.obj+".slide("+dx+","+dy+","+endx+","+endy+","+num+","+i+","+speed+",\""+fn+"\")",speed)
else this.onSlideEnd()
}
else {
this.slideActive = false
this.moveTo(endx,endy)
this.onSlide()
this.onSlideEnd()
eval(fn)
}
}
function DynLayerSlideInit() {}
DynLayer.prototype.slideInit = DynLayerSlideInit
DynLayer.prototype.slideTo = DynLayerSlideTo
DynLayer.prototype.slideBy = DynLayerSlideBy
DynLayer.prototype.slideStart = DynLayerSlideStart
DynLayer.prototype.slide = DynLayerSlide
DynLayer.prototype.onSlide = new Function()
DynLayer.prototype.onSlideEnd = new Function()

// Clip Methods
function DynLayerClipInit(clipTop,clipRight,clipBottom,clipLeft) {
if (is.ie) {
if (arguments.length==4) this.clipTo(clipTop,clipRight,clipBottom,clipLeft)
else if (is.ie4) this.clipTo(0,this.css.pixelWidth,this.css.pixelHeight,0)
}
}
function DynLayerClipTo(t,r,b,l) {
if (t==null) t = this.clipValues('t')
if (r==null) r = this.clipValues('r')
if (b==null) b = this.clipValues('b')
if (l==null) l = this.clipValues('l')
if (is.ns) {
this.css.clip.top = t
this.css.clip.right = r
this.css.clip.bottom = b
this.css.clip.left = l
}
else if (is.ie) this.css.clip = "rect("+t+"px "+r+"px "+b+"px "+l+"px)"
}
function DynLayerClipBy(t,r,b,l) {
this.clipTo(this.clipValues('t')+t,this.clipValues('r')+r,this.clipValues('b')+b,this.clipValues('l')+l)
}
function DynLayerClipValues(which) {
if (is.ie) var clipv = this.css.clip.split("rect(")[1].split(")")[0].split("px")
if (which=="t") return (is.ns)? this.css.clip.top : Number(clipv[0])
if (which=="r") return (is.ns)? this.css.clip.right : Number(clipv[1])
if (which=="b") return (is.ns)? this.css.clip.bottom : Number(clipv[2])
if (which=="l") return (is.ns)? this.css.clip.left : Number(clipv[3])
}
DynLayer.prototype.clipInit = DynLayerClipInit
DynLayer.prototype.clipTo = DynLayerClipTo
DynLayer.prototype.clipBy = DynLayerClipBy
DynLayer.prototype.clipValues = DynLayerClipValues

// Write Method
function DynLayerWrite(html) {
if (is.ns) {
this.doc.open()
this.doc.write(html)
this.doc.close()
}
else if (is.ie) {
this.event.innerHTML = html
}
}
DynLayer.prototype.write = DynLayerWrite

// BrowserCheck Object
function BrowserCheck() {
var b = navigator.appName
if (b=="Netscape") this.b = "ns"
else if (b=="Microsoft Internet Explorer") this.b = "ie"
else this.b = b
this.version = navigator.appVersion
this.v = parseInt(this.version)
this.ns = (this.b=="ns" && this.v>=4)
this.ns4 = (this.b=="ns" && this.v==4)
this.ns5 = (this.b=="ns" && this.v==5)
this.ie = (this.b=="ie" && this.v>=4)
this.ie4 = (this.version.indexOf('MSIE 4')>0)
this.ie5 = (this.version.indexOf('MSIE 5')>0)
this.min = (this.ns||this.ie)
}
is = new BrowserCheck()

// CSS Function
function css(id,left,top,width,height,color,vis,z,other) {
if (id=="START") return '<STYLE TYPE="text/css">\n'
else if (id=="END") return '</STYLE>'
var str = (left!=null && top!=null)? '#'+id+' {position:absolute; left:'+left+'px; top:'+top+'px;' : '#'+id+' {position:relative;'
if (arguments.length>=4 && width!=null) str += ' width:'+width+'px;'
if (arguments.length>=5 && height!=null) {
str += ' height:'+height+'px;'
if (arguments.length<9 || other.indexOf('clip')==-1) str += ' clip:rect(0px '+width+'px '+height+'px 0px);'
}
if (arguments.length>=6 && color!=null) str += (is.ns)? ' layer-background-color:'+color+';' : ' background-color:'+color+';'
if (arguments.length>=7 && vis!=null) str += ' visibility:'+vis+';'
if (arguments.length>=8 && z!=null) str += ' z-index:'+z+';'
if (arguments.length==9 && other!=null) str += ' '+other
str += '}\n'
return str
}
function writeCSS(str,showAlert) {
str = css('START')+str+css('END')
document.write(str)
if (showAlert) alert(str)
}
//  End -->
</script>
</HEAD>

<BODY BGCOLOR=#ffffff vlink=#0000ff OnLoad="init()">

<BR>
<center>
<table width=600 cellpadding=0 cellspacing=10>
<tr>
<td width=468 align=center>

    
    
</td>
<td width=120 align=center>
    
</td>
</tr>
</table>
<BR>
<BR>
<basefont size=3>
<FONT SIZE="+2" FACE="Helvetica,Arial">
<A HREF="../index.htm" /" TARGET="_top"><FONT COLOR="#0000FF"><b>Home</b></font></A>
<img src="../img/arrow.gif" /img/arrow.gif" height=13 width=7 border=0 alt="}">
<A HREF="index.htm" /games/"><font color="#FF0000"><b>Games</b></font></A>
<img src="../img/arrow.gif" /img/arrow.gif" height=13 width=7 border=0 alt="}">
<FONT COLOR="#006666"><b>Picture Puzzle</b></font></font>
<BR>
<BR>
<table BORDER=0 WIDTH=486 CELLPADDING=3 CELLSPACING=0>
<tr><td><font FACE="helvetica,arial,geneva">
<br>
<br>
<!-- Description --><!--content_start-->
The classic mix-up puzzle that uses any image you want.  Your image is 'cut' into puzzle pieces and left to be scrambled then solved by your visitors.  (This script uses Dan Steinman's Dynapi code.)
<hr>
</td></tr>
</table>
<!-- Demonstration -->
<script language="JavaScript" src="slider-puzzle.js"></script>

<SCRIPT LANGUAGE="JavaScript">





<!-- Begin
puz = new Puzzle(400, 325, 'puz', 201, 201, '#ffcc00', '../img/picture-puzzle/puzzle.gif');

// Name = new Puzzle(Xpos, Ypos, 'Name', width, height, 'Color', 'GifPath');
// Name must be the same in both places GifPath may be relative or absolute

writeCSS( puz.getCss() );
//  End -->
</script>
<br><br><br><br><br><br><br><br>
<br><br><br><br><br><br><br><br>
<!-- Include this before your </BODY> tag  -->
<script>
document.write( puz.getDiv() );
</script>
<P>
<P>
<a name="source">
<table BORDER=0 WIDTH=486 CELLPADDING=3 CELLSPACING=0>
<tr><td BGCOLOR=yellow><font FACE="helvetica,arial,geneva"><b>JavaScript Source Code 3000:  Games:  Picture Puzzle</b>
<p>Simply click inside the window below, use your cursor to highlight the script, and copy (type Control-c or Apple-c) the script into a new file in your text editor (such as Note Pad or Simple Text) and save (Control-s or Apple-s).  The script is yours!!!
<br><br></font></td></tr>
<tr><td BGCOLOR=yellow ALIGN=CENTER>
<form NAME="copy">

<DIV align="center">
<input type=button value="Highlight All" onClick="javascript:this.form.txt.focus();this.form.txt.select();">&nbsp;&nbsp;&nbsp;&nbsp;
<INPUT TYPE="text" NAME="total" VALUE="Script Size:  11.50 KB" size=24>
</DIV>

<textarea NAME="txt" ROWS=20 COLS=75 WRAP=VIRTUAL>

&lt;!-- FOUR STEPS TO INSTALL PICTURE PUZZLE:

  1.  Copy the coding into the HEAD of your HTML document
  2.  Add the onLoad event handler into the BODY tag
  3.  Put the last coding into the BODY of your HTML document
  4.  Put this final code right before your </BODY> code  --&gt;

&lt;!-- STEP ONE: Paste this code into the HEAD of your HTML document  --&gt;

&lt;HEAD&gt;

&lt;SCRIPT LANGUAGE="JavaScript"&gt;
&lt;!-- Original:  Davey Erwin (daverwin@hotmail.com) --&gt;
&lt;!-- Web Site:  http://daverwin.homepage.com --&gt;

&lt;! &gt;
&lt;! &gt;

&lt;!-- Begin
// Uses Dan Steinman's Dynapi code
// http://www.dansteinman.com/dynapi/

function Puzzle(q,v,n,W,H,c,g) {
this.mixem=null
this.x=new Array()
this.y=new Array()
this.n=new Array()
this.name=n
this.f=false
this.ma=false
this.g=0
this.w=W/3
this.h=H/3
s=css(n+"kDiv",q,v,W+20,H+60,c)
s+=css(n+"mDiv",10,50,W,H,c)
d='&lt;DIV ID="'+n+'kDiv"&gt;&lt;center&gt;&lt;font color=blue size=5&gt;'
d+='&lt;a href="javascript:'+n+'.scramble()"&gt;Scramble&lt;/a&gt;&nbsp;or&nbsp;'
d+='&lt;a href="javascript:'+n+'.solve()"&gt;Solve&lt;/a&gt;&lt;/font&gt;&lt;/center&gt;\n'
d+='&lt;DIV ID="'+n+'mDiv"&gt;\n'
for(i=0;i&lt;8;i++){
m=n+i
cn1=i
cn2=0
if(cn1&gt;5)cn1-=6,cn2=2
if(cn1&gt;2)cn1-=3,cn2=1
x=this.w*cn1
y=this.h*cn2
s+=css(m+"aDiv",x,y,this.w,this.h,c)
s+=css(m+"bDiv",0-x,0-y,W,H)
d+='&lt;DIV ID="'+m+'aDiv" onclick="javascript:'+n+'.mov('+i+')"&gt;'
d+='&lt;DIV ID="'+m+'bDiv"&gt;&lt;img src='+g+' height='+H+' width='+W+'&gt;'
d+='&lt;/div&gt;&lt;/div&gt;\n'
this.x[i]=cn1
this.y[i]=cn2
this.n[i]=m + "a"
}
d+='&lt;/div&gt;&lt;/div&gt;\n'
this.x[8]=2
this.y[8]=2
this.s=s
this.d=d
this.getCss  =PuzzleGetCss
this.getDiv  =PuzzleGetDiv
this.move    =PuzzleMove
this.mov     =PuzzleMov  
this.scramble=PuzzleSc  
this.solve   =PuzzleSolve
this.mixemup =PuzzleSC 
this.stop    =PuzzleStop
}
function PuzzleMov(i){if(this.ma)return
eval(this.name+'.move(i)')
}
function PuzzleStop(){
eval('clearInterval('+this.mixem+')')
this.ma=false
}
function PuzzleSc(){if(this.ma)return
this.ma=true
eval('setTimeout("'+this.name+'.stop()",15500)')
eval('this.mixem=setInterval("'+this.name+'.mixemup()",300)')
} 
function PuzzleSC(){
this.f=false
while(!this.f){
eval(this.name+'.move('+this.g+++')')
if(this.g==8)this.g=-1}
}
function PuzzleSolve(){if(this.ma)return
for(i=0;i&lt;3;i++){for(j=0;j&lt;3;j++){
if(i*3+j&lt;8)eval(this.n[i*3+j]+'.slideTo(this.w * j,this.h * i)')
this.y[i*3+j]=i
this.x[i*3+j]=j}}
}     
function PuzzleMove(n){
x = this.x[n]
y = this.y[n]
w = this.x[8]
z = this.y[8]
if(((x==w)|(y==z))&(((x-1)==w)|((x+1)==w)|((y-1)==z)|((y+1)==z))){
this.f=true
eval(this.n[n]+'.slideTo(this.w*w,this.h*z)')
this.x[n] = w
this.y[n] = z
this.x[8] = x
this.y[8] = y}
}
function PuzzleGetCss(){return this.s}
function PuzzleGetDiv(){return this.d}
function init(){DynLayerInit()}
// Dynamic Layer Object
// sophisticated layer/element targeting and animation object which provides the core functionality needed in most DHTML applications
// 19990604

// Copyright (C) 1999 Dan Steinman
// Distributed under the terms of the GNU Library General Public License
// Available at http://www.dansteinman.com/dynapi/

function DynLayer(id,nestref,frame) {
if (!is.ns5 && !DynLayer.set && !frame) DynLayerInit()
this.frame = frame || self
if (is.ns) {
if (is.ns4) {
if (!frame) {
if (!nestref) var nestref = DynLayer.nestRefArray[id]
if (!DynLayerTest(id,nestref)) return
this.css = (nestref)? eval("document."+nestref+".document."+id) : document.layers[id]
}
else this.css = (nestref)? eval("frame.document."+nestref+".document."+id) : frame.document.layers[id]
this.elm = this.event = this.css
this.doc = this.css.document
}
else if (is.ns5) {
this.elm = document.getElementById(id)
this.css = this.elm.style
this.doc = document
}
this.x = this.css.left
this.y = this.css.top
this.w = this.css.clip.width
this.h = this.css.clip.height
}
else if (is.ie) {
this.elm = this.event = this.frame.document.all[id]
this.css = this.frame.document.all[id].style
this.doc = document
this.x = this.elm.offsetLeft
this.y = this.elm.offsetTop
this.w = (is.ie4)? this.css.pixelWidth : this.elm.offsetWidth
this.h = (is.ie4)? this.css.pixelHeight : this.elm.offsetHeight
}
this.id = id
this.nestref = nestref
this.obj = id + "DynLayer"
eval(this.obj + "=this")
}
function DynLayerMoveTo(x,y) {
if (x!=null) {
this.x = x
if (is.ns) this.css.left = this.x
else this.css.pixelLeft = this.x
}
if (y!=null) {
this.y = y
if (is.ns) this.css.top = this.y
else this.css.pixelTop = this.y
}
}
function DynLayerMoveBy(x,y) {
this.moveTo(this.x+x,this.y+y)
}
function DynLayerShow() {
this.css.visibility = (is.ns4)? "show" : "visible"
}
function DynLayerHide() {
this.css.visibility = (is.ns4)? "hide" : "hidden"
}
DynLayer.prototype.moveTo = DynLayerMoveTo
DynLayer.prototype.moveBy = DynLayerMoveBy
DynLayer.prototype.show = DynLayerShow
DynLayer.prototype.hide = DynLayerHide
DynLayerTest = new Function('return true')

// DynLayerInit Function
function DynLayerInit(nestref) {
if (!DynLayer.set) DynLayer.set = true
if (is.ns) {
if (nestref) ref = eval('document.'+nestref+'.document')
else {nestref = ''; ref = document;}
for (var i=0; i&lt;ref.layers.length; i++) {
var divname = ref.layers[i].name
DynLayer.nestRefArray[divname] = nestref
var index = divname.indexOf("Div")
if (index &gt; 0) {
eval(divname.substr(0,index)+' = new DynLayer("'+divname+'","'+nestref+'")')
}
if (ref.layers[i].document.layers.length &gt; 0) {
DynLayer.refArray[DynLayer.refArray.length] = (nestref=='')? ref.layers[i].name : nestref+'.document.'+ref.layers[i].name
}
}
if (DynLayer.refArray.i &lt; DynLayer.refArray.length) {
DynLayerInit(DynLayer.refArray[DynLayer.refArray.i++])
}
}
else if (is.ie) {
for (var i=0; i&lt;document.all.tags("DIV").length; i++) {
var divname = document.all.tags("DIV")[i].id
var index = divname.indexOf("Div")
if (index &gt; 0) {
eval(divname.substr(0,index)+' = new DynLayer("'+divname+'")')
}
}
}
return true
}
DynLayer.nestRefArray = new Array()
DynLayer.refArray = new Array()
DynLayer.refArray.i = 0
DynLayer.set = false

// Slide Methods
function DynLayerSlideTo(endx,endy,inc,speed,fn) {
if (endx==null) endx = this.x
if (endy==null) endy = this.y
var distx = endx-this.x
var disty = endy-this.y
this.slideStart(endx,endy,distx,disty,inc,speed,fn)
}
function DynLayerSlideBy(distx,disty,inc,speed,fn) {
var endx = this.x + distx
var endy = this.y + disty
this.slideStart(endx,endy,distx,disty,inc,speed,fn)
}
function DynLayerSlideStart(endx,endy,distx,disty,inc,speed,fn) {
if (this.slideActive) return
if (!inc) inc = 20
if (!speed) speed = 20
var num = Math.sqrt(Math.pow(distx,2) + Math.pow(disty,2))/inc
if (num==0) return
var dx = distx/num
var dy = disty/num
if (!fn) fn = null
this.slideActive = true
this.slide(dx,dy,endx,endy,num,1,speed,fn)
}
function DynLayerSlide(dx,dy,endx,endy,num,i,speed,fn) {
if (!this.slideActive) return
if (i++ &lt; num) {
this.moveBy(dx,dy)
this.onSlide()
if (this.slideActive) setTimeout(this.obj+".slide("+dx+","+dy+","+endx+","+endy+","+num+","+i+","+speed+",\""+fn+"\")",speed)
else this.onSlideEnd()
}
else {
this.slideActive = false
this.moveTo(endx,endy)
this.onSlide()
this.onSlideEnd()
eval(fn)
}
}
function DynLayerSlideInit() {}
DynLayer.prototype.slideInit = DynLayerSlideInit
DynLayer.prototype.slideTo = DynLayerSlideTo
DynLayer.prototype.slideBy = DynLayerSlideBy
DynLayer.prototype.slideStart = DynLayerSlideStart
DynLayer.prototype.slide = DynLayerSlide
DynLayer.prototype.onSlide = new Function()
DynLayer.prototype.onSlideEnd = new Function()

// Clip Methods
function DynLayerClipInit(clipTop,clipRight,clipBottom,clipLeft) {
if (is.ie) {
if (arguments.length==4) this.clipTo(clipTop,clipRight,clipBottom,clipLeft)
else if (is.ie4) this.clipTo(0,this.css.pixelWidth,this.css.pixelHeight,0)
}
}
function DynLayerClipTo(t,r,b,l) {
if (t==null) t = this.clipValues('t')
if (r==null) r = this.clipValues('r')
if (b==null) b = this.clipValues('b')
if (l==null) l = this.clipValues('l')
if (is.ns) {
this.css.clip.top = t
this.css.clip.right = r
this.css.clip.bottom = b
this.css.clip.left = l
}
else if (is.ie) this.css.clip = "rect("+t+"px "+r+"px "+b+"px "+l+"px)"
}
function DynLayerClipBy(t,r,b,l) {
this.clipTo(this.clipValues('t')+t,this.clipValues('r')+r,this.clipValues('b')+b,this.clipValues('l')+l)
}
function DynLayerClipValues(which) {
if (is.ie) var clipv = this.css.clip.split("rect(")[1].split(")")[0].split("px")
if (which=="t") return (is.ns)? this.css.clip.top : Number(clipv[0])
if (which=="r") return (is.ns)? this.css.clip.right : Number(clipv[1])
if (which=="b") return (is.ns)? this.css.clip.bottom : Number(clipv[2])
if (which=="l") return (is.ns)? this.css.clip.left : Number(clipv[3])
}
DynLayer.prototype.clipInit = DynLayerClipInit
DynLayer.prototype.clipTo = DynLayerClipTo
DynLayer.prototype.clipBy = DynLayerClipBy
DynLayer.prototype.clipValues = DynLayerClipValues

// Write Method
function DynLayerWrite(html) {
if (is.ns) {
this.doc.open()
this.doc.write(html)
this.doc.close()
}
else if (is.ie) {
this.event.innerHTML = html
}
}
DynLayer.prototype.write = DynLayerWrite

// BrowserCheck Object
function BrowserCheck() {
var b = navigator.appName
if (b=="Netscape") this.b = "ns"
else if (b=="Microsoft Internet Explorer") this.b = "ie"
else this.b = b
this.version = navigator.appVersion
this.v = parseInt(this.version)
this.ns = (this.b=="ns" && this.v&gt;=4)
this.ns4 = (this.b=="ns" && this.v==4)
this.ns5 = (this.b=="ns" && this.v==5)
this.ie = (this.b=="ie" && this.v&gt;=4)
this.ie4 = (this.version.indexOf('MSIE 4')&gt;0)
this.ie5 = (this.version.indexOf('MSIE 5')&gt;0)
this.min = (this.ns||this.ie)
}
is = new BrowserCheck()

// CSS Function
function css(id,left,top,width,height,color,vis,z,other) {
if (id=="START") return '&lt;STYLE TYPE="text/css"&gt;\n'
else if (id=="END") return '&lt;/STYLE&gt;'
var str = (left!=null && top!=null)? '#'+id+' {position:absolute; left:'+left+'px; top:'+top+'px;' : '#'+id+' {position:relative;'
if (arguments.length&gt;=4 && width!=null) str += ' width:'+width+'px;'
if (arguments.length&gt;=5 && height!=null) {
str += ' height:'+height+'px;'
if (arguments.length&lt;9 || other.indexOf('clip')==-1) str += ' clip:rect(0px '+width+'px '+height+'px 0px);'
}
if (arguments.length&gt;=6 && color!=null) str += (is.ns)? ' layer-background-color:'+color+';' : ' background-color:'+color+';'
if (arguments.length&gt;=7 && vis!=null) str += ' visibility:'+vis+';'
if (arguments.length&gt;=8 && z!=null) str += ' z-index:'+z+';'
if (arguments.length==9 && other!=null) str += ' '+other
str += '}\n'
return str
}
function writeCSS(str,showAlert) {
str = css('START')+str+css('END')
document.write(str)
if (showAlert) alert(str)
}
//  End --&gt;
&lt;/script&gt;
&lt;/HEAD&gt;

&lt;!-- STEP TWO: Insert the onLoad event handler into your BODY tag  --&gt;

&lt;BODY OnLoad="init()"&gt;

&lt;!-- STEP THREE: Copy this code into the BODY of your HTML document  --&gt;

&lt;script language="JavaScript" src="slider-puzzle.js"&gt;&lt;/script&gt;

&lt;SCRIPT LANGUAGE="JavaScript"&gt;

&lt;! &gt;
&lt;! &gt;

&lt;!-- Begin
puz = new Puzzle(100, 120, 'puz', 201, 201, '#ffcc00', 'puzzle1.gif');

// Name = new Puzzle(Xpos, Ypos, 'Name', width, height, 'Color', 'GifPath');
// Name must be the same in both places GifPath may be relative or absolute

writeCSS( puz.getCss() );
//  End --&gt;
&lt;/script&gt;

&lt;!-- STEP FOUR: Put this final code right before your </BODY> code  --&gt;

&lt;script&gt;
document.write( puz.getDiv() ); // change 'puz' to the name you gave your puzzle above
&lt;/script&gt;

&lt;/BODY&gt;

 

&lt;!-- Script Size:  11.50 KB --&gt;</textarea><br><font FACE="helvetica,arial,geneva"></font></td></tr>

</table>
</form>
</FONT>
</CENTER>


</center>
</body></html>